//0x1c bytes (sizeof)
struct _HEAP_VAMGR_ALLOCATOR
{
ULONG TreeLock; //0x0
struct _RTL_RB_TREE FreeRanges; //0x4
struct _HEAP_VAMGR_VASPACE* VaSpace; //0xc
VOID* PartitionHandle; //0x10
USHORT ChunksPerRegion; //0x14
USHORT RefCount; //0x16
UCHAR AllocatorIndex; //0x18
UCHAR NumaNode; //0x19
UCHAR LockType:1; //0x1a
UCHAR MemoryType:2; //0x1a
UCHAR ConstrainedVA:1; //0x1a
UCHAR AllowFreeHead:1; //0x1a
UCHAR Spare0:3; //0x1a
UCHAR Spare1; //0x1b
};